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/vr/ - Retro Games

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>> No.3641182 [View]
File: 62 KB, 568x600, Saturn_Original_Model2.jpg [View same] [iqdb] [saucenao] [google]
3641182

For STGs: d-pad > arcade stick

prove me wrong

pro tip: You Can't

>> No.3405135 [View]
File: 62 KB, 568x600, Saturn_Original_Model2.jpg [View same] [iqdb] [saucenao] [google]
3405135

>>3404613

The small buttons aren't a problem for fighting games at all. I never had any problem with the small XYZ buttons on the Saturn pad, and sure never had any problem with the C buttons either. As long as your thumb isn't a sausage I don't think they're a problem.

As for the "d-pad is useful for menus"; no, because that'd mean you have to constantly switch your left hand between handles.

N64 controller is made to be held in 3 different positions: Left (left hand on d-pad, right hand on stick), Right (left hand on stick, right hand on buttons) and classic position which is left hand on d-pad and right on buttons.

>> No.2655020 [View]
File: 62 KB, 568x600, Saturn_Original_Model2.jpg [View same] [iqdb] [saucenao] [google]
2655020

Street Fighter Alpha 2 and Night Warriors: Darkstalkers' Revenge

>> No.2628279 [View]
File: 62 KB, 568x600, Saturn_Original_Model2.jpg [View same] [iqdb] [saucenao] [google]
2628279

>>2628243
>The dpad is actually really good and a familiar choice amongst some high end players in the shmups community

1/10, this is a joke right? high end players won't even accept anything other than the original PCB and a good stick. Otherwise pic related is the best.
The playstation d-pad is good for JRPG menu managing, I'll give you that.

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