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>> No.9795414 [View]
File: 1.02 MB, 1720x720, hyyyh.png [View same] [iqdb] [saucenao] [google]
9795414

>>9795353
>>9795389
>muzzles
Sorry, can't do much there. That's a client-side issue.
Yes, the mod can implement it, but it is way out of the scope.
As for enemy mobility, also way out of the scope... but who knows, maybe someone will do something with it later.

>> No.9235989 [View]
File: 1.02 MB, 1720x720, hyyyh.png [View same] [iqdb] [saucenao] [google]
9235989

>>9235702
They're all from Quake 2, but I already put Quake-textures in Quake 2 for my unit called Sonic Mayhem for the levels nottech and nottech2.

>>9235497
Updated the teleporter area now. Still early WIPpenings.

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