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/vr/ - Retro Games

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>> No.6854294 [View]
File: 71 KB, 1280x720, itdontmatter.jpg [View same] [iqdb] [saucenao] [google]
6854294

>shoot the weak spots
>now mash the trigger against the hot lady and don't pick MASK
>now shoot the ceiling instead of the Frenchman
>now shoot the tie, and then the weak spot
>now shoot the weak spot, but it's an afro held up by bacon
>now shoot the guy when the smug bird actually coos and flies off
>now just shoot the sentai men, nothing in life actually matters and it's all predetermined
>now shoot the hanging man, he doesn't fight back
>now shoot yourself, you don't fight back either
>now shoot the basement gimp in the head a lot, he still doesn't fight back
>congratulations, you win
100/10 best bosses ever

>> No.3720771 [View]
File: 67 KB, 1280x720, maxresdefault[1].jpg [View same] [iqdb] [saucenao] [google]
3720771

>>3720757
Even RGB isnt very sharp on a consumer CRT anyway. The dithering effect is probably fine even.

The reason these idiots lose their shit when people say retro games weren't developed using RGB is because they are extremely insecure about their expensive meme monitor and expensive scart meme tax cables to the point that if anything even slightly de-legitimizes their purchases they have an aneurism.

I'm not saying it isn't ok to use it just isn't the way the developers envisioned it.

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