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>> No.4600193 [View]
File: 590 KB, 1400x875, Screenshot_Doom_20180219_213535.png [View same] [iqdb] [saucenao] [google]
4600193

>>4600173
Mark really shouldn't be slotting in random high-res textures and replacements into his "map enhancement" mode. Hell, fuck the high-res text font that makes everything clash on the menus and on unmodded hud fonts too.

Just add clutter, objects and lighting if need be, but all these random replacements he's slotting in to Brutal Doom v21 just eat up space and performance for no good reason. If he really wants his fancy lights then he should alter textures to accommodate while keeping the vanilla style, rather than walking into a room with a shotgunner and the walls and floor all the vanilla textures but he's got high-res lights shining down above him.

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