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/vr/ - Retro Games

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>> No.3131047 [View]
File: 139 KB, 640x480, wh.png [View same] [iqdb] [saucenao] [google]
3131047

Blood > RR > Duke 3D

Yet to play Shadow Warrior.

Witchaven 1 is ugly, but entertaining.

>> No.1862741 [View]
File: 139 KB, 640x480, wh.png [View same] [iqdb] [saucenao] [google]
1862741

>>1860338
Witchaven's textures are ugly as hell, and the movement inertia feels damn odd, but the melee combat becomes exciting once you get the hold of it. The levels are nothing special, yet they're designed as RPG dungeons with nonlinear exploration in mind, and it works well. Did you know that you can shoot arrows in the walls and then walk on them? You can make a ladder made of arrows and climb to the ceiling, or you can make a bridge over a death pit. It's pretty stupid (that the arrows hold your weight), but it's fun to experiment. Sometimes you can find a fly spell and skip 80% of the level. Sometimes you can find a open door spell and skip the key hunt. And sometimes there is a bug with some switch, and the door won't open, but instead of cheating you can once again use the open door spell (if you have one), and beat the level legit.

It's a pretty remarkable game, once you start liking it, you can forget about its ugly art style and empty design. I wouldn't recommend it to anyone as a "good game" though. Only check it if you're oversaturated and curious enough about the 'other' Build games.

I have yet to check Witchaven II.

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