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/vr/ - Retro Games

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>> No.4049387 [View]
File: 179 KB, 800x600, Screenshot_Doom_20170609_132956.png [View same] [iqdb] [saucenao] [google]
4049387

>>4049379
It's tolerable in Doom 2, Plutonia and Quake does it really pretty well, because they're kind of aiming for a particular aesthetic (they also don't have a brown sky on top of it all), but the Master Levels have such a lack of variety in aesthetics, over half the maps feel like they're done in some mapping contest where the theme was that you had to use these 15 flats and textures or something.

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