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/vr/ - Retro Games

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>> No.9618770 [View]
File: 16 KB, 480x360, what the hell was that.jpg [View same] [iqdb] [saucenao] [google]
9618770

>>9617785
I can't, it pisses me off so much
>Oh I love you Rin but I'm dying because I have to use magic but I don't want to use magic because then I'm not normal and it'll make my mom sad but also I'm going to ignore that dying would make her even sadder now now please nakadashi me! I need to stretch out this drama that only exists because of my own retardation as long as humanly possible!
IT NEVER GOES AWAY, ALL THESE YEARS I STILL REMEMBER

>> No.9568905 [View]
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9568905

>>9568894
More importantly, Critical Mode is bad in BBS/DDD when it isn't in 2 and 3 specifically because it only compounds the issues with BBS/DDD's mechanics. Because of how the flow of combat works in command deck games, you're probably not going to notice how mechanically bad the games are on Proud because you can bruteforce your way through them. But on Critical? Oh you better fucking believe you're going to notice what a bad idea it was to make enemies immune to stagger when you aren't in a powerup state or using something like Magnet/Zero Gravity/Balloon, on top of bullshit like enemies going into invincibility phases where they WILL twoshot you if they hit you in Critical so now all you can do is spam the evasion move that gives full iframes until they're done sperging out and go into the phase where you can hit them.
2 and 3 don't have this problem, because they are mechanically solid under the surface, the added difficulty on top of the bonuses only serves to complement the game's combat.

>> No.8579060 [View]
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8579060

>>8578208
That was the biggest hype and let down I'd ever know from the days of kazaa based file share
>Oh shit, they made a Chrono Trigger anime?!
>spend weeks trying to get it
>finally 100%
>it's a wacky gag anime about the monsters
>the main characters only cameo at the very end and it's only the back of their heads

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