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/vr/ - Retro Games

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>> No.7758786 [View]
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7758786

>>7757416
No, that would be Rise of the Triad.

>> No.5410472 [View]
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5410472

>>5410404
>The soundtrack is top tier, and I always get a rush of endorphins when I hear people use it for their Doom levels. I think Going Down The Fast Way is the best Level 1 theme ever made for an FPS.
>Really underrated game by the way. People compare it too much to Doom, which is a very different game, when it's more the divergence from how Wolfenstein 3D developed.
>Wolf3D had a score system and lives, and stuff like that, because that's kind of just how you did an action game back then, the features were kind of vestigial, and for Doom, they realized there wasn't really any point to have those features for the kind of game they were making, and dropped them during development, while Rise Of The Triad went the opposite direction and ramped it up.


Yeah, it really is much more "arcade like" than Doom. Ride of the Triad is a wacky game by design. I love it when the enemies feign their deaths and pop right back up. The weapons like The Dark Staff and Excalibat. What's interesting is that RotT would only let you hold four weapons at once, instead of having all weapons available when found. Hand gun akimbo handguns, sub machine gun and one explosive weapon. The power ups like God mode and Dog Mode. And of course the ludicrous gibs. Tom Hall had a lot of fun with the design docs on this one. I know Tom Hall said in the past that using the Wolf3D engine probably wasn't the best idea in retrospect and they should have secured the Doom engine. Especially given that the game was released after Doom. But they made the best of what they had to work with.

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