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/vr/ - Retro Games

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>> No.9287360 [View]
File: 470 KB, 1000x1362, Katsuya-Terada-Zelda-Artwork-6.jpg [View same] [iqdb] [saucenao] [google]
9287360

>>9287267
Different anon, but I seriously can't imagine that just using a modern TV regularly for less than five years would fuck it up that badly.
>>9286962
I wish we got a Zelda game with character designs and art by Katsuya Terada.

>> No.8174054 [View]
File: 470 KB, 1000x1362, Windfish.jpg [View same] [iqdb] [saucenao] [google]
8174054

>>8173958
>A loose framework of something that is there, but not really important.
More or less, that's how I wish it was still treated. I remember before the "official" timeline existed. I remember fans trying to make their own. There was never much weight put on it until Wind Waker + Twilight Princess, which lead to Skyward Sword being the way it is with it's story and world design. I think the prequel stuff with Ocarina of Time was in relation to the Hyrule Creation Story told by the Great Deku Tree.

Lore in a Zelda game is a volatile thing which changes to suit the needs of it's game. Trying to make a timeline out of it doesn't make sense because of that. Even when they're trying to make a connection, it's better to treat each game's retelling of events the way they're presenting it to you. Placing an emphasis on it though or trying to figure out the timeline is what's retarded.

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