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/vr/ - Retro Games

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>> No.7385569 [View]
File: 970 KB, 494x808, Princess_Peach_Hanufadu.png [View same] [iqdb] [saucenao] [google]
7385569

>>7385442

It's funny, too, because the whole company was founded on Hanafuda cards (https://en.wikipedia.org/wiki/Hanafuda).).

But if Shigeru Miyamoto wanted to merely make games of chance, he would have stopped at Donkey Kong.

Because who has the patience to figure out the patterns of the barrels to the point that they stop becoming chance?

It's absurd. It wasn't until SMB1 that you managed to figure out how to make a game that pretty much anybody could play and win within a reasonable devotion of time and energy.

And that's why Nintendo won the market: you could actually beat these games, and beating them was rewarding.

The NES was the platform on which video games became narratives.

That is, if you know how to read them.

Every video game is a narrative, after all.

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