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>> No.4559284 [View]
File: 115 KB, 720x360, new pickup.webm [View same] [iqdb] [saucenao] [google]
4559284

I'm having to redo the weapon pickup system seeing as the current system I got implemented has a nasty issue where if you graze past the weapons, there's a chance you can pick up the weapon, but the sprite will stay, or you might pick up the sprite but not the weapon, leaving an invisible weapon there, and that's fucking awful.

I've got a new system thanks to some help from Yholl, but due to limitations, I can't make the weapon sprites blink, so instead I've added a trophy base to the weapons. A fine compromise I think.
Hopefully this system works for the subweapons too otherwise I'll be hot water again.

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