[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5017538 [View]
File: 3.71 MB, 1680x1050, Screenshot_Doom_20180901_144756.png [View same] [iqdb] [saucenao] [google]
5017538

>>5017508
-The map right after Colloseum, the Prison of Souls, also does something interesting. Problem is, it's the wrong kind of interesting, because the whole damn map is an escort mission. You're tasked with rescuing 3 "Prisoned Souls" scattered throughout the level, and bringing them back to the central hub so they can ascend out of hell. Fortunately, while they have a health pool that can be cut through like butter by just a lowly pinkie, they actually do regen health fairly quickly, they can fight back, and most importantly, they'll actually tend to stick to one space while you go ahead and clear out the wave. The souls only ended up dying on me once during the whole thing, and I'm not even sure what killed the damn thing. also the game doesn't automatically reload a save after the soul dies lol
-Not that the game gave me all that much reason to sweat; despite being on UV, the difficulty curve is relatively tame, as the spawns tend to be fairly spread out for such a low amount of monsters. It also probably didn't help matters that by the time I made it to the fourth map of the hub, I had Argent's BFG, which cuts through hoards like hot butter. I never ran out of ammo for the thing either; the randomized ammo spawns are quite generous with the BFG ammo overall.
-One last note; there are actually some relatively decent secrets placed throughout the levels. Some are gimmies, but there were several that I couldn't find, despite my best wall-humping abilities. So, you know, pat on the head for that much.

In the end, I'd say while there are much worse ways to spend your time then playing DSC, there are also much, MUCH better ways you can spend your time. The mapset brags about how you can endlessly replay the levels over and over thanks to the randomized spawns, but to do that, you have to have levels that actually hang together, and the maps in this set from what I've seen so far are just too bland to revisit more than once, at best.

Navigation
View posts[+24][+48][+96]