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/vr/ - Retro Games

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>> No.1182441 [View]
File: 131 KB, 600x714, baphomet.jpg [View same] [iqdb] [saucenao] [google]
1182441

>>1182384
Check out this chill motherfucker. I want you to seriously consider incorporating elements of this into your design:

Your IoS is too skeletony. Everything else in Doom is all biomechanical and fleshmonster bodyhorror stuff. In fact the original IoS was very mechanical/bodyhorror type with the stretched flesh and everything. The head-hole looks pointless in this iteration, not because it doesn't serve a purpose (Baphomet birthed demons from his head or something, so it still fits), but because it was so much the focus of the original IoS skull design.

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