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/vr/ - Retro Games

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>> No.6887753 [View]
File: 178 KB, 450x600, itoi_takarajima.jpg [View same] [iqdb] [saucenao] [google]
6887753

>>6887698
Nah mother 1 is the one that was a straight DQ clone (at least in terms of battle mechanics), Mother 2 added enemies on the map, being able to sneak behind them, auto-win if you're overleveled, rolling HP meter which adds a sort of real-time element to the menu-based combat.. that's enough differences from DQ.
Anyway, I don't think people considered this game to be "Revolutionary" in terms of changing the genre or anything. In Japan it's a cult game because the people who worked on it were strong figures with the japanese youth of the 70s and 80s, both Shigesato Itoi and Keiichi Suzuki are legends in their respective fields, and have worked together many times, not just on Mother. Japanese people who were familiar with Itoi knew that his games would deliver his usual personal style when it comes to writing and concepts.
If you take out the context of Itoi's relevance in japanese culture, then you still have something quite unique, an RPG that's set in modern times, and which pokes fun at many RPG tropes, making it sort of a parody game (but still strong enough to not just be a total "joke" kusoge, like Takeshi's Challenge is), it's still a quality RPG, but unlike other RPGs in terms of tone, setting, etc.

>> No.6718832 [View]
File: 178 KB, 450x600, itoi_takarajima.jpg [View same] [iqdb] [saucenao] [google]
6718832

>>6717342
I think Itoi bullshitted that he removed the cig from the crow because he quit smoking himself. I'm sure that's not why the cig wasn't put back, but I think Itoi really quit smoking, so good for him.

>> No.6581379 [View]
File: 178 KB, 450x600, itoi_takarajima.jpg [View same] [iqdb] [saucenao] [google]
6581379

That company APE was created by Shigesato Itoi. Good stuff.

>> No.5091515 [View]
File: 178 KB, 450x600, itoi_takarajima.jpg [View same] [iqdb] [saucenao] [google]
5091515

>>5091508
I don't think so.
I believe he or his company also developed some DSi ware title, but I think it wasn't even a game, more like a software to find good places to get food in Japan or something like that.

>> No.4803165 [View]
File: 178 KB, 450x600, itoimag.jpg [View same] [iqdb] [saucenao] [google]
4803165

>>4803129
I'm still not even sure what "copywriter" is supposed to mean. But yeah somehow he was a sensation. This is a cover of a magazine called Takarajima, which was one of the most important and iconic publications about Japan's subculture scenes. I believe much of its cult following come from the underground, then he became more mainstream.

>> No.4150903 [View]
File: 178 KB, 450x600, itoimag.jpg [View same] [iqdb] [saucenao] [google]
4150903

>>4150897
>ITOI: Well put. Like I said before, I’ve started to grow fond of people who like the MOTHER games, but to put that in a cooler way, I might say, “The very lives you’re living now are MOTHER 4.” I really feel that way. “Today we had lots of ridiculous thoughts, today we felt sadness, today we laughed a lot.” That’s what I had set out to do within the world of those games.
>“The very lives you’re living now are MOTHER 4.”

>> No.3208283 [View]
File: 178 KB, 450x600, itoimag.jpg [View same] [iqdb] [saucenao] [google]
3208283

Itoi.

>> No.3157372 [View]
File: 178 KB, 450x600, itoimag.jpg [View same] [iqdb] [saucenao] [google]
3157372

Talented hacks thread?

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