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/vr/ - Retro Games

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>> No.5080793 [View]
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5080793

>>5080765
>one complaint I have though is that some of the enemies' sounds are a little silly and some of them are a bit dumb AI wise compared to the new game but of course that's to be expected as this ones a lot older.

"It’s not artificial intelligence you fight in Doom. Most enemies have behaviour, no matter how diverse it is, that you could sum up in a sentence or two. But Doom’s simple tools and smart toolkit (as well as a graphical style allowing for highly abstract environments) allow level designers to set up encounters and environments around that behaviour, providing surprise, challenge and delight for players in equal measure. It’s not artificial intelligence you fight when you’re locked in a room full of Barons of Hell and Revenants and voicelessly asked to pick a side in the resulting infighting (It’ll take more ammo to finish off the barons, but revenants are more likely to give you a nasty right hook or slap you with a rocket in the process) - it’s human intelligence."

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