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>> No.10293124 [View]
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10293124

>>10291240 >>10291241
so uh, is this an actual problem I need to address or what? I used glBSP, and I guess LunchLunch did too. the reason for picking it was that other nodebuilders would leave weird slivers on the textured automap in DSDA. and, well, nobody complained so far. other than that, the map doesn't have any nodebuilder-specific tricks, so I'll leave it up to Vaeros to rebuild the nodes if needed.

>> No.9230336 [View]
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9230336

>>9229150
>a religious chant
huh?
https://www.youtube.com/watch?v=_w8Ffl76Mh4
are you playing some modded version?

>> No.8429429 [View]
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8429429

yo rumble anon
func and quaddicted admins are beating you to the punch. metl made a thread and spirit added the current version to the filebase. 1.1 is the intended quaddicted release still, right? you should probably inform spirit if so.
probably a good time to release btw, ride a bit of xmas jam inertia or something

>> No.7004123 [View]
File: 53 KB, 679x427, huuuuuh.png [View same] [iqdb] [saucenao] [google]
7004123

>>7004114

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