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/vr/ - Retro Games

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>> No.9224432 [View]
File: 54 KB, 379x600, DUZLavsUQAAnA-B.jpg [View same] [iqdb] [saucenao] [google]
9224432

I wish they used this boxart for Combatribes instead of what they actually used.

>> No.8765016 [View]
File: 55 KB, 379x600, DUZLavsUQAAnA-B.jpg [View same] [iqdb] [saucenao] [google]
8765016

I'm not sure how the hell you get Nobuteru Yuki to draw a gorgeous promotional art for your middling belt-scroller and then end up not using it on the finalized boxart.

>> No.3806310 [View]
File: 54 KB, 379x600, t429210778.1.jpg [View same] [iqdb] [saucenao] [google]
3806310

Combatribes phone card by Nobuteru Yuki

>> No.3515176 [View]
File: 54 KB, 379x600, t429210778.1.jpg [View same] [iqdb] [saucenao] [google]
3515176

How do you 1CC Combatribes on the default settings? I don't think it's even possible to not get hit in that game and the whole "health points" thing instead of having proper lives is retarded.

>> No.3154216 [View]
File: 54 KB, 379x600, t429210778.1.jpg [View same] [iqdb] [saucenao] [google]
3154216

>>3153972
>>3154190
Nobuteru Yuki indeed made the promotional illustrations for Xak III. I don't think he was involved in the other Xak games though. He also did the cover art for the original Brandish (the vanilla edition).

>> No.2828372 [View]
File: 54 KB, 379x600, t429210778.1.jpg [View same] [iqdb] [saucenao] [google]
2828372

>>2828370
Sorry for the shitty quality.

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