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/vr/ - Retro Games

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>> No.3873057 [View]
File: 506 KB, 1920x1080, shieldeffect.webm [View same] [iqdb] [saucenao] [google]
3873057

Damn, this effect actually worked.

An effect like this will spawned every time a shielded enemy is hit by an attack, angled towards the puff or projectile so it seems to dissipate and ripple across the surface.

Kind of a pain drawing the gradient in fucking GIMP though

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