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>> No.3705663 [View]
File: 381 KB, 672x378, Screenshot_Doom_20161229_174331.png [View same] [iqdb] [saucenao] [google]
3705663

So I'm experimenting with swinging doors polyobjects and they look neat as fuck, the only issue I'm encountering is that sprites that the swinging doors encounter "climb" on top of it. For exemple, if there's a corpse or a weapon pickup in the way of the door, the objects will slide on top of the door as it swings. Looks silly as fuck. Is there any recourse ?

>> No.3705658 [DELETED]  [View]
File: 381 KB, 672x378, Screenshot_Doom_20161229_174331.png [View same] [iqdb] [saucenao] [google]
3705658

>>3705626

So I'm experimenting with swinging doors polyobjects and they look neat as fuck, the only issue I'm encountering is that sprites that the swinging doors encounter "climb" on top of it. For exemple, if there's a corpse or a weapon pickup in the way of the door, the objects will slide on top of the door as it swings. Looks silly as fuck. Is there any recourse ?

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