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>> No.4785975 [View]
File: 441 KB, 1680x1050, gzdoom_3-4_pre-406-g751e318c4_2018-05-20_14-29-25.png [View same] [iqdb] [saucenao] [google]
4785975

>>4785224
So I'm having issues with ambient sounds in my map. Despite having a max audible range of 256 units and a falloff beginning of 1 unit, the transition between silence and ambience is alarmingly sudden.
https://vocaroo.com/i/s0L52I1d0wOn
These abrupt transitions are between 32 unit steps.

Anybody have experience with this?
>>4785960
Update your GzDoom maybe?

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