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/vr/ - Retro Games

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>> No.10584132 [View]
File: 39 KB, 817x578, IMG_0676.png [View same] [iqdb] [saucenao] [google]
10584132

>>10584041
The arcade killed the dreamcast

>> No.10207870 [View]
File: 39 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
10207870

>>10184615
Some context for this image, with US release dates.

>> No.7672674 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
7672674

>>7670782
Here is that graph but with more context.

>> No.7047428 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
7047428

>>7047193
Honestly I know back then everyone was up their own asses about how "3D IS THE FUTURE", but if they had just made a 2.5D Sonic game that ran well and had a good soundtrack it probably would have saved the system and maybe even the company.

Instead they wasted their time with weird fisheye shit and retarded corporate infighting between SOA and SOJ that bled them so dry that the Dreamcast never had a chance.

As for rivaling the N64, I can't think of a single genre outside of 3D platformers where the Saturn doesn't btfo the N64 in terms of both quality and quantity of games.

>> No.5872312 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
5872312

>>5863773
>>5863808
>>5864183
>>5868604

The PS2 didn't kill the Dreamcast.

>> No.3448892 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
3448892

>>3448191

> Piracy
> The PS2
> Consumer agitation over the abandonment of the SegaCD, 32X, and Saturn
> The death of arcades and the move toward cinematic gaming experiences
> Sega not having enough cash to weather the storm

and lastly

> Just being too far ahead of it's time

pic related

>> No.2556249 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
2556249

>>2554489

>It's the last retro console, which some people call a failure and some people think was a masterpiece killed too early.

I just posted this image in the "Why did the Dreamcast fail" thread and then thirty seconds later some autist mod deleted the entire thread.

Anyway, in case anyone was wondering what Sega's financial situation looked like leading up to the DC's launch (and the major handicap they had going in), this is why the Dreamcast was killed before its time.

>> No.2556243 [View]
File: 40 KB, 817x578, ThisIsWhy.png [View same] [iqdb] [saucenao] [google]
2556243

>>2555663

It wasn't about quality, it was simply about money. Sega didn't have enough to keep going after losing so much on the Sega CD/32X and later the Saturn.

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