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/vr/ - Retro Games

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>> No.5066293 [View]
File: 3 KB, 320x200, Crossroads.png [View same] [iqdb] [saucenao] [google]
5066293

>>5066279
Crossroads & Crossroads II: Pandemonium on Commodore 64

Released as type-in games in issues of Compute! Gazette in 1987 and 1988, these are the best games on the system as far as I'm concerned. They never got a physical release, though. My older brother typed in the machine language code manually, and made disks for us to play. Crossroads is a top-down shooter in a maze-like setting. It pits you against hordes of enemies all hell-bent on collecting little discs called "Shield Spars". Enemies can pick them up as well, and gain their benefits (taking extra damage). It's intentionally programmed to be super-chaotic, and the enemies all have a bit of AI to them, where they will form alliances, and seek out certain groups to kill. We spent countless hours playing simultaneous 2-player with these, and it's a real shame these games never got the attention they deserve. Crossroads II added more power ups (fire rate & walking speed), and a bunch more enemies.

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