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>> No.1825683 [View]
File: 40 KB, 150x306, 150px-Creeper.png [View same] [iqdb] [saucenao] [google]
1825683

>>1785962

>> No.1115573 [View]
File: 40 KB, 150x306, 150px-Creeper[1].png [View same] [iqdb] [saucenao] [google]
1115573

Speaking of voxels, how far are they actually supported in ZDoom? I mean, could they actually serve as an enemy with animations and stuff like that?

I remember some talk related to the Icon of Sin map replacement that Sgt. Mark did at some point, and people were discussing about making an actual IoS out of voxels.

But are they actually supported that far? Why wouldn't someone at least try with something simple to test 'em out? Let's say, for example, a Creeper from Minecraft, or one of those Zombies

It would be a great addition, but then again, are they actually supported that far?

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