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/vr/ - Retro Games

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>> No.8230776 [View]
File: 338 KB, 1366x768, doom146.png [View same] [iqdb] [saucenao] [google]
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>>8229510
Demo- https://drive.google.com/file/d/1Gek4g0ufRGsYHHvhN_ZHEi_K7M0AToK8/view?usp=sharing
The demo's about an hour long, I died a handful of times. Pretty good map. I disagree with the other guy, I like being forced to use the chaingun and single-barreled shotgun, I think that's when the map is at its strongest. Here and in your 2048 level, you show a fondness for these weapons that I think works really well without feeling grindy. I think there's plenty of ammo, I dont know how the other guy ran out. Maybe getting a chainsaw earlier on could help, its of no use by the time you get it. The map looks nice, and plays good when it's good. I liked the archvile fights. The MIDI is overly loud.
My main problem with the map is that damn near every room in the map is set up so that the player doesn't want to go inside it. Pretty much every fight I would have to lure everything out whatever door you're supposed to enter from, and either corner-peek camp doorways, or backtrack while shooting everything if they do get through. Like every single fight. I don't know how you would really fix that here, but it's something I'd advise trying not to repeat in the future. Maybe have more places where you let the player enter, take a look around first, press a switch, and then you can release the ghouls.
In the first archvile fight, I couldnt tell what the switch does that temporarily lowers the bars and I ended up being lost for awhile. I don't think those bars need to go back up, the player doesnt really need to be trapped in there, and its confusing
Pointed out some misaligned textures, mostly in doorways.
Pic related- I think this looks bad. I remember you asking how to make this illusion work but I don't think it really can work when the two buildings are right next to each other. Again, don't know how you would fix it, but I'm gonna point it out.
Hella cheesed the red key fight by abusing noiseblocking lines but I don't know how else you reliably get through that fight.

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