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>> No.2449751 [View]
File: 9 KB, 256x256, CausticsRender_001.jpg [View same] [iqdb] [saucenao] [google]
2449751

Alright so I made an extremely sweet water texture of alpha-channel png's, and it animates beatifully - but only on walls. On transparent 3D floors only the absolutely brightest spots are visible. Why the heck is that?

Running gzdoom fyi.

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