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>> No.1728059 [View]
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1728059

>>1728042
It doesn't make sense. Not with ingame logic.

The deal is, the level designers generally tested their maps all from a pistol start, due to the prospect of dying without having saved. Y'know, them ironman or new players I guess. In hindsight, they've said they feel the game was too easy because of this.

Either way, a general rule among mapmakers is to be possible to beat a given map from a pistol start.

Another reason is because ______________________it's a fun challenge

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