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/vr/ - Retro Games

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>> No.8747808 [View]
File: 636 KB, 900x548, 1605811232729.png [View same] [iqdb] [saucenao] [google]
8747808

>berzerk immediately before a chainsaw
>no SSG, no plasma, tons of lost souls and tanky D2 monsters
>that godforsaken platform gimmick from e2m3, on a grand scale, with chaingunners and shotgunners popping out of them while you cross, and teleporting in behind you depending on which platform you take
>chasm tightrope walking
>barrels o fun hallway with no warning
>mandatory damaging floor sections, with backtracking, and limited radsuits
>mandatory dark rooms, with backtracking and repopulation, and only one set of NVG in a secret
>on that note poorly hinted secrets, some with borderline mandatory supplies
>a secret wall maze like wolfenstein
>mandatory switches with no indication of what they do
>key objects not properly colored until you interact and get the prompt
>revenant closets with minimal cover
>stock icon of sin finale but with spectres bodyblocking romero like in the master levels
>one completely inconsequential feature that necessitates gzdoom, could easily be omitted but breaks the map in other sourceports
how do I raise my powerlevel further

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