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>> No.3160578 [View]
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3160578

>>3144107
Hey, thanks anon and sorry I couldn't respond when you posted.

I don't think this project is going anywhere now to be honest, and while I really do appreciate the lighting suggestion, the biggest problem I had was making the white strip lights less jarring as they're a common theme throughout the map pack.
The right-hand side looks pretty neat, but from a gameplay point of view I think it would be too much of a contrast to be comfortable on the eyes. High contrast visuals are fine if the art style is built around that theme, but I've realised that I don't even have a theme, just a series of grey rooms (using textures that someone else made, and I don't even know who) with stupid coloured lighting and garish white strips. If I ever make my own textures to a better standard in the future then maybe it might be worthwhile, but I'll admit that right now it's going nowhere but it's been a lot of fun making it.

I have to thank you again for downloading it anon, and thanks for your advice. That lighting trick is something I didn't know before. Thanks a lot!

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