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/vr/ - Retro Games

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>> No.4146805 [View]
File: 10 KB, 160x184, npTNdFn.png [View same] [iqdb] [saucenao] [google]
4146805

>>4146796
I'll one-up it.

>> No.3320240 [View]
File: 10 KB, 160x184, npTNdFn.png [View same] [iqdb] [saucenao] [google]
3320240

>>3320195
1) Why the shit do these people always aim higher than they can pitch? There is literally no need for something like a 16x sized graphic for Doom, why don't they aim for 2x? That's at least realistic

2) Holy balls this is the worst depiction of a magazine I've seen in my life, has this person never seen one in another videogame or in a movie or whatever? It doesn't even look like the original magazine

3) Why are all the graphics so radically different in size?

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