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>> No.1335840 [View]
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1335840

Doombuilder 2 question.

Is it at all possible to have lines that only appear on certain difficulties?

For example, I want a few teleporters to appear but only on COOP play.

>> No.1261043 [View]
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1261043

>>1259660
>>1259661
I see.
Thanks for that, now I know.

I dont mind the whole "panel of judges" scheme with the cacowards like we've got going here but a sort of "peoples choice" award *alongside* the cacowards might not be so bad.

You can even present them together so they're not competing, they're complimenting eachother.

>> No.1209373 [View]
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1209373

Does anybody know anything about the "forcefield" function in the linedefs for switches?

How does the game tell between a forcefield and a door painted to act like one?

>> No.381496 [View]
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381496

>>381457
Zdoom forums it is.

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