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/vr/ - Retro Games

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>> No.10951342 [View]
File: 377 KB, 472x404, maria_and_skelly.png [View same] [iqdb] [saucenao] [google]
10951342

>> No.10527348 [View]
File: 377 KB, 472x404, maria_and_skelly.png [View same] [iqdb] [saucenao] [google]
10527348

Rondo.

>> No.10371105 [View]
File: 377 KB, 472x404, 1696054881078187.png [View same] [iqdb] [saucenao] [google]
10371105

>>10370328
>>10369507
My old map has some fucked textures even though I didn't touch it since first Ad mortem phase, and sky in my new map is changed for some reason, gonna have to pick up the editor and fix those
The new BFG permamently changes the lighting of darker rooms for some reason

New fist replacement, plasma gun and BFG are fucking gorgeous, good job to whoever implemented those (Chop I think? and probably dehacked shenanigans from Punchman) - I think I've seen the BFG somewhere else before, but the way it lights up as it reloads. Plasma gun also got a really nice and smooth animation for reloading, very impressive work
Same goes for new item sprites and menu graphics, these are so beautiful, the new font (especially for difficulty names) and those end level and menu background, just amazing.

>> No.10363265 [View]
File: 377 KB, 472x404, 1698280589239993.png [View same] [iqdb] [saucenao] [google]
10363265

>>10363154
>Do you just skip around, playing what interests you?

This usually, combined with whatever is easy to access. When I got into SMT years ago I went through all the PS2 games, then the SNES games. For Castlevania I started with the SotN and Rondo collection, then I played the GBA and DS games, then I got into the older ones, and recently played Lament of Innocence. For Zelda I started with ALBW and then played most of the other entries in the series almost in a random order or as Nintendo rereleased them, and only recently FINALLY developed a full appreciation for Zelda 1 after bouncing off of it for years. I also finished Zelda 2 but it sucks ass, don't believe the contrarians.

>> No.10352945 [View]
File: 377 KB, 472x404, 1696054881078187.png [View same] [iqdb] [saucenao] [google]
10352945

>>10344681
Inspiration, sure. But no, they aren't a 3D Castlevania. There are gameplay similarities; maps that emphasis backtracking and shortcuts built around distinct "levels" with both boss/es and save points which restore your resources being the biggest one. But the Soulsborne series lacks a lot of the themes, mechanics, humor and aesthetics that serve as the backbone of Castlevania.

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