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>> No.3458574 [View]
File: 2.94 MB, 640x360, ssgcheck.webm [View same] [iqdb] [saucenao] [google]
3458574

>>3456708
This is difficult to show in screenshots, sorry, so just have a .webm.

My Shell and Shellbox pickups are for two separate ammo pools (Shotgun and Super Shotgun, respectively), and now I've made a script so the Shellbox pickup checks if the map has a SuperShotgun in it, or if the player currently owns one. If a SuperShotgun doesn't exist, it spawns ammo for the regular shotgun instead, giving the player ammo they can actually use.

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