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/vr/ - Retro Games

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>> No.4848032 [View]
File: 917 KB, 1523x825, clay_chosenfour.png [View same] [iqdb] [saucenao] [google]
4848032

>>4844124
Sure it was. It just needs to look like the original clay models.

>>4844173
>>4844279
>>4844284
>Dat Kumatora
It's really cool how close that looks to the final version. Most of that, while visually different, is still very recognizable. I actually wish we saw this version instead of the GBA one, although the Gamecube would have been a better choice than the N64.

>> No.2098661 [View]
File: 917 KB, 1523x825, Earthbound-Mother 2.png [View same] [iqdb] [saucenao] [google]
2098661

push A to win fights

>> No.1906248 [DELETED]  [View]
File: 917 KB, 1523x825, Earthbound-Mother 2.png [View same] [iqdb] [saucenao] [google]
[ERROR]

need a new Rpg to playthrough that isnt Final Fantasy , Dragon Quest ,or Mother 2 or 3

>> No.1811939 [View]
File: 917 KB, 1523x825, Earthbound-Mother 2.png [View same] [iqdb] [saucenao] [google]
1811939

I want Ness, Lucas, and Teddy in Smash 4

>> No.1771723 [View]
File: 917 KB, 1523x825, earthbound.png [View same] [iqdb] [saucenao] [google]
1771723

>>1759383
I liked your post
It's like poetry
I liked Earthbound too, a lot
It's also like poetry I guess
...Just kidding


Really though OP, it's got awesome music and a great visual style, and I thought it was very moving. I've seen a lot of people on /vr/ talk shit on Earthbound's "quirky humor" but I think that's a really shallow description of the game. It went places I never expected it to, and after finishing the game I was really moved by the entire experience, it's one of my favorites.

>> No.1571415 [View]
File: 917 KB, 1523x825, 499987-clay_chosenfour.png [View same] [iqdb] [saucenao] [google]
1571415

>>1571317
Well first of all, you mis-quoted me. I never said the game was too hard because I grind and then get beat up by enemies. I said I originally thought it was too hard, but after playing it and giving the game a chance, realized it was not.

>all battles until you reach lvl 99 benefit the player
I disagree. Certain enemies love to double-team you. And if you are not of a high enough level, there's a slim chance you will beat them. So these battles are best avoided.

>The on-screen enemies are no different than in other games with on-screen enemies.
Actually, I said Earthbound's gameplay was unique to other RPG for the Super NES—not every console ever. So again, you took my words out of context. But anyways, I disagree with your point made. The on-screen enemies in Super Mario RPG do not bond and double team you like the enemies in Earthbound. So sometimes you really have to pick and choose your fights.

>you went grinding and think that this is special to EB?
Certainly not. It was the way I went about doing the grinding that made the experience special for me. I never said grinding was exclusive to Earthbound.

>You mean like the spells/PSI and stuff like that?
No. Things like what kind of strategy to use, when to withdraw money from your bank account, etc. It takes a little playing time to get the hang of these things.

>I don't hate EB, but everything you've said is just really, really odd to me because it's demonstrably false.
Everything I said about Earthbound is correct, in my opinion. But I can still except your opinions, even though I disagree, and feel you rewrote some of my words out of context.

>> No.1571410 [DELETED]  [View]
File: 917 KB, 1523x825, 499987-clay_chosenfour.png [View same] [iqdb] [saucenao] [google]
1571410

Well first of all, you mis-quoted me. I never said the game was too hard because I grind and then get beat up by enemies. I said I originally thought it was too hard, but after playing it and giving the game a chance, realized it was not.

>all battles until you reach lvl 99 benefit the player
I disagree. Certain enemies love to double-team you. And if you are not of a high enough level, there's a slim chance you will beat them. So these battles are best avoided.

>The on-screen enemies are no different than in other games with on-screen enemies.
Actually, I said Earthbound's gameplay was unique to other RPG for the Super NES—not every console ever. So again, you took my words out of context. But anyways, I disagree with your point made. The on-screen enemies in Super Mario RPG do not bond and double team you like the enemies in Earthbound. So sometimes you really have to pick and choose your fights.

>you went grinding and think that this is special to EB?
Certainly not. It was the way I went about doing the grinding that made the experience special for me. I never said grinding was exclusive to Earthbound.

>You mean like the spells/PSI and stuff like that?
No. Things like what kind of strategy to use, when to withdraw money from your bank account, etc. It takes a little playing time to get the hang of these things.

>I don't hate EB, but everything you've said is just really, really odd to me because it's demonstrably false.
Everything I said about Earthbound is correct, in my opinion. But I can still except your opinions, even though I disagree, and feel you rewrote some of my words out of context.

>> No.1571404 [DELETED]  [View]
File: 917 KB, 1523x825, 499987-clay_chosenfour.png [View same] [iqdb] [saucenao] [google]
1571404

>>1571317
Well first of all, you mis-quoted me. I never said the game was too hard because I grind and then get beat up by enemies. I said I originally thought it was too hard, but after playing it and giving the game a chance, realized it was not.

>all battles until you reach lvl 99 benefit the player
I disagree. Certain enemies love to double-team you. And if you are not of a high enough level, there's a slim chance you will beat them. So these battles are best avoided.

>The on-screen enemies are no different than in other games with on-screen enemies.
Actually, I said Earthbound's gameplay was unique to other RPG for the Super NES—not every console ever. So again, you took my words out of context. But anyways, I disagree with your point made. The on-screen enemies in Super Mario RPG do not bond and double team you like the enemies in Earthbound. So sometimes you really have to pick and choose your fights.

you went grinding and think that this is special to EB?
Certainly not. It was the way I went about doing the grinding that made the experience special for me. I never said grinding was exclusive to Earthbound.

You mean like the spells/PSI and stuff like that?
No. Things like what kind of strategy to use, when to withdraw money from your bank account, etc. It takes a little playing time to get the hang of these things.

I don't hate EB, but everything you've said is just really, really odd to me because it's demonstrably false.
Everything I said about Earthbound is correct, in my opinion. But I can still except your opinions, even though I disagree, and feel you rewrote some of my words out of context.

>> No.574590 [View]
File: 917 KB, 1523x825, Wish this was more charming to me.png [View same] [iqdb] [saucenao] [google]
574590

I just really dislike Earthbound.
I mean, I want to like it so I can be wowed by the mindfuck ending fans go on and on about but I just can't get over the kitsch graphics, the dull combat or the bland SNES instrumentation of the soundtrack. Note that with the last point I'm not saying that I hate the SNES soundchip, I'm just saying that many games on it with otherwise excellent composition go uncriticized for failing to harness its power when it comes to the arrangement.

>> No.427559 [View]
File: 917 KB, 1523x825, clay_chosenfour.png [View same] [iqdb] [saucenao] [google]
427559

>>427479
Paula is spiritual and trusting. When she gets kidnapped, she calls out to Ness in his dreams and waits for him instead of engineering her own escape.

Jeff is reckless. He steals items from his school and climbs over the gate on his roommate's back in order to join you. When he meets you, he gives a self-deprecating introduction in spite of everything he just went through.

Poo is respectful of authority. He spends his entire intro doing what his elders tell him to, and later leaves the party when the Star Master calls for him.

They aren't complex and there's certainly room for imagination, but the basic personalities are there.

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