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>> No.3985504 [DELETED]  [View]
File: 2.44 MB, 540x401, here-we-gooooo.gif [View same] [iqdb] [saucenao] [google]
3985504

>>3985469
I never had given any thought to the shapes on Mario's overalls being probably colored using per-poly color with the buttons superimposed, not a full texture

A main character that you see on the screen 99% of the time during gameplay though would be the least prioritary focus point for optimization. My guess is it's not textured because it doesn't really need to be given the low texturemap and screen resolutions.

The DS version's character textures aren't that complex either iirc

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