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/vr/ - Retro Games

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>> No.5409992 [View]
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5409992

>>5403773
Is it me, or do the fucking modern builds of GZdoom take ages to start the game up? I'm playing vanilla and it takes really really long to get anything done because of the 10 second delay when I die. The vintage version doesn't have it but it chugs at 20fps. What do?

>> No.2810640 [View]
File: 713 KB, 207x334, rolling snake.gif [View same] [iqdb] [saucenao] [google]
2810640

>>2810637
I probably have to agree with /v/ on this. This is more about them talking about themselves rather than being informative.

>> No.1680149 [View]
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1680149

I still can't believe how much content was squeezed into the cart. There was the main story itself, challenge missions (implied to be a vr training that raiden took), and god knows how many vr missions, mostly 2d versions of integral vr. fun stuff.

I gotta play through that again.

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