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>> No.734876 [View]
File: 154 KB, 640x480, Glide64_Shadowman_01.png [View same] [iqdb] [saucenao] [google]
734876

People tend to forget Acclaim were a Dream Team dev, too. They were the ones who used 640x480 rendering first, with Turok 2. I'd argue Shadow Man was just as good as stuff like Tomb Raider on PS1, and it had the advantage of lots of voice acting. (Although SM was actually by their UK branch, not the Texan one who made Turok.)

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