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>> No.5343760 [View]
File: 142 KB, 342x298, can't get there sir.png [View same] [iqdb] [saucenao] [google]
5343760

I got a problem that's breaking a few maps that rely on swan lakes as bottlenecks.
Classic behavior: (w/ HD patch, no difference)
>Hero in boat visits swan pond
>Boat moves over the swan pond tile
HotA behavior:
>Hero in boat visits swan pond
>Boat remains in adjacent tile rather move
Any idea how or why has this behavior changed? I've gone over the .ini but nothing there seems to be the culprit.

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