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/vr/ - Retro Games

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>> No.9392798 [View]
File: 1 KB, 160x144, Dragon Warrior Monsters (U) (C).000.png [View same] [iqdb] [saucenao] [google]
9392798

Did DQ Monsters tonight. It's odd in that while there's monsters and types, none seems effective over another, they're all just levelbases with different skill learning and exchangable skills. Breeding over generations is fun, and while you want to change monster a lot due to getting new ones at a good rate, your stable can't hold 'catching them all', so you breed off ones you liked and make ubermon with your favorite skills. Though it still doesn't help against S class and its instadeath curse monsters you just gotta pray to RNG you don't let get a hit in.

Can't be fucked with the postgame as it's more abusing ffwd on emulator to max out and then start over with new bred mons, and more random dungeons with ungodly numbers of floors. Is 2 better/different enough?

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