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/vr/ - Retro Games

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>> No.10085638 [View]
File: 73 KB, 355x450, 1560653477576.jpg [View same] [iqdb] [saucenao] [google]
10085638

>>10085595
>If anything, classic doom is more "controller optimized" than keyboard+mouse since vertical aim does not matter outside of the modern ports.
This would make sense only if mouse turning wasn't hugely superior to analog/keyboard turning.

>> No.8356441 [View]
File: 73 KB, 355x450, 1560653477576.jpg [View same] [iqdb] [saucenao] [google]
8356441

>>8356386
This post fails to acknowledge projectiles not being infinitely tall.
>>8356397
At least you say "pretty much", that leaves leeway for some things that don't feel heavy and slow-paced. Namely the movement.

>> No.5664948 [View]
File: 73 KB, 355x450, Wired-96-lrg.jpg [View same] [iqdb] [saucenao] [google]
5664948

>>5664932
It happens to the best of us, that's for sure.

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