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>> No.3482598 [View]
File: 407 KB, 1007x908, agitating skull.png [View same] [iqdb] [saucenao] [google] [report]

I've set every Thing in to "Ambush players" in my map, and this fucker keeps barging through the door on the opening encounter.

Every linedef has a texture, so its not like it can see through the mobjs. I figured it had to be a LoS issue, but since that doesn't seem possible, I have no idea.

I don't want to resort to making linedefs on the ground that "block monsters" or anything fancy like that; I just want monsters to wake on LoS. What do?

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