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>> No.2336665 [View]
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2336665

Been playing the new Demonsteele (single-player only, custom WADs) and here are my thoughts so far:

>Steel Demons/Pinkies hidden in corners and such are pretty much a guaranteed life-token loss. Their movement speed is fine, their reaction time is not, unless you know the mapset you're playing by heart and know exactly where they hide and can react
>Devil Driver. I know that its supposed to be the big ultimate baddie, but if you dont have Iron Saviour and there are several of them then you are pretty much screwed. I wish they could telegraph their attacks a bit better because now its just a spam of projectiles
>Blackened are fine, maybe tweak their reaction time a bit. Its pretty much the same story as with Steel Demons, if you dont knew where they are beforehand then kiss your token goodbye, which is critical in higher difficulties
>Im really liking firearms changes so far, Testament is pretty much my go to weapon now. Charge attack on Sabbath is kinda weak though, I assume its used when you are surrounded by lots of weak guys but even then its better to just use charge on sword
>Fun addition would be to add a combo indicator like in other action titles, like the number of hits and kills, which will reset after a few seconds. Of course this would change nothing gameplay-wise but it would be cool.

I think thats it for now, everything else is pretty much spot-on for me personally.

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