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/vr/ - Retro Games

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>> No.5657989 [View]
File: 289 KB, 1440x1066, Screenshot_20190601-055926.jpg [View same] [iqdb] [saucenao] [google] [report]
5657989

>>5655968
The secrets being really important feels like a particularly Ultra-Violence thing, which one should remember was intended to be hard mode - as in, something you should be doing once you know what you're doing in normal HMP. The idea that UV should be the first and only choice for players seems like a modern convention. Pic related is my evidence: Romero explicitly says that not only are secrets vital, but that UV is meant to be hard for someone who doesn't know the secrets because they're playing it for the first time.

>> No.5629419 [View]
File: 289 KB, 1440x1066, Screenshot_20190601-055926.jpg [View same] [iqdb] [saucenao] [google] [report]
5629419

>>5628654
I only play stuff pistol start, so I dunno if it's better than continuous. I was getting buttfucked so hard for ammo on M5 that I actually ended up emailing John Romero asking if it was balanced for pistol start. He told me to git gud. I ended up beating the rest of the wad pistol starting, so I guess he was right.



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