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/vr/ - Retro Games

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>> No.10731968 [View]
File: 95 KB, 529x700, 3LT5qDre_1812140628381.jpg [View same] [iqdb] [saucenao] [google]
10731968

>>10731440
>>10731504
I get what he meant, it's hard to describe, but to me it looks like Spider-Man's looking at Venom just thinking about how he's so done with Venom's BS or something.
I really like the artwork on this cover by the way. I don't recall the artist's name, but he's good.

>> No.10644239 [View]
File: 95 KB, 529x700, 3LT5qDre_1812140628381.jpg [View same] [iqdb] [saucenao] [google]
10644239

>>10625654
>ITT: Incredibly flawed games you like
Venom/Spider-Man: Separation Anxiety (1995)

Well... it's a beat 'em up where, after you pass its 1st level, only has 3 main enemy types that keep repeating forever, with 1 in particular taking up I think 90% of the enemy encounters as a whole, if that wasn't enough, the bosses, which is where I suppose you'd get more variety, has some of 'em repeat 3+ times... it's ridiculous and lazy. Also, its grabbing mechanic is a pain because you grab on enemies constantly when you don't want to, just to expose yourself to taking hits from surrouding enemies, you also barely get to use Spider-Man's and Venom's powers, very little actual wall crawl and web sling action, it's just punching the same few enemies and getting hit in way that feel very cheap... I still really like this one for some reason, that boss rush at the end can fuck itself though.

I think it's due to a few, but very important, sides of it. In both versions, but especially on SNES, its got a killer OST, not iconic as Maximum Carnage was, but still great and fitting to the adventure, its also got a satisfying punch SFX, and this genre manages to be satisfying as long as you don't go and mess up too much, something like Sword of Sodan. I also love the look and story it goes for.

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