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/vr/ - Retro Games

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>> No.9195747 [View]
File: 366 KB, 1724x1244, 1386341148369.jpg [View same] [iqdb] [saucenao] [google]
9195747

>>9192803
gen 1/2 was amazing.
a big part of making retro rpgs feel "alive" is npcs having randomly walking.
something so minor adds a lot

real talk i've been tempted to create a rpg maker world and just kinda live in it

>> No.6002549 [View]
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6002549

>> No.5883895 [View]
File: 366 KB, 1724x1244, 1539492848447.jpg [View same] [iqdb] [saucenao] [google]
5883895

I found that guide I was on about.

Bear in mind this guide was THE OFFICIAL Red/Blue guide. It had some GOOD guides in there, especially Rocket HQ, but FUCK ME, what dishonest "tips". Read for yourself

>> No.1787521 [View]
File: 366 KB, 1724x1244, fucking lies.jpg [View same] [iqdb] [saucenao] [google]
1787521

>>1787482
I did that shit too, man. I did that shit in every subsequent play-through of the original games and Soul Silver even after I found out, because it was so funny looking back on it. It's a tradition at this point among my friends.

That B+Down thing wasn't exactly just a rumor, more so straight up false information in one of the official English guides or some other pokemon publication.

>> No.1251251 [View]
File: 366 KB, 1724x1244, prima.jpg [View same] [iqdb] [saucenao] [google]
1251251

>>1251245
It's from the Pokemon Prima guide.

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