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/vr/ - Retro Games

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>> No.3765906 [View]
File: 1.58 MB, 1600x900, Screenshot_Doom_20170129_021150.png [View same] [iqdb] [saucenao] [google]
3765906

>>3765894
How did you made wall lights to flow so smoothly? Is it a light level effect or a texture one?


Also picrelated is a very clever pseudoslope bridge from Bloodstain. Why did it not get a cacoward? It has one of the nicest Boom architectures I've seen in the recent years. While AAliens has style and gimmicks, I consider Bloodstain better as a classic gameplay mapset.

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