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>> No.5514516 [View]
File: 2.05 MB, 1920x1080, Screenshot_Doom_20190419_215928.png [View same] [iqdb] [saucenao] [google]
5514516

>>5514515
Oh my.
I'm reminded of the lazy ass shine that Unreal Tournament 2k3/2k4 had, faking reflections by just showing a generic shine texture. But these "shinemaps" really don't do well on mapping that overuses dynamic lights.

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