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/vr/ - Retro Games

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>> No.10609814 [View]
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10609814

>>10609808
I'm workin on it.

>> No.9942446 [View]
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9942446

>>9942441
I can barely run my own projects sometimes, let alone a community.
I'm still sweating bullets about how to best improve Kustam. And I'm still not happy with the damn throwing axe for Blaz, hell I lost sleep over it this morning.

>> No.9830776 [View]
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9830776

>>9830769

>> No.9600437 [View]
File: 384 KB, 354x461, 1482782743771.png [View same] [iqdb] [saucenao] [google]
9600437

>>9600094
I wonder how many people have gotten worn out from having to click so much to swing Blaz's sword?
That's gonna change in the near future.

>> No.9163483 [View]
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9163483

>>9163457
My foot up your ass. Now sit down and play some Doom you wiener.

>> No.8900268 [View]
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8900268

>>8900139
>>8900203
Rude.

>> No.8790606 [View]
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8790606

>>8790601
How the fuck. Alright, smartass. At least post the actual link to that catbox.moe file because I'd like to save it. I tried taking just the "2F3l3gyc.ogg" and that never gets me very far. The 4chan sound plugin thing is weird.

>> No.8679386 [View]
File: 385 KB, 354x461, 1482782743771.png [View same] [iqdb] [saucenao] [google]
8679386

>>8679184
>all the great OG posters have left and all that remains are shitposting edgelords
I take offense to that, buddy. I don't really consider myself great, but I'm sure as hell not a shitposting edgelord.
I'm just stupid.

>> No.8633042 [View]
File: 385 KB, 354x461, 1482782743771.png [View same] [iqdb] [saucenao] [google]
8633042

>>8633040
You boys need to quit with the sass. I'm busting my ass here working with this fucking crusty ass sourceport.

>> No.8185002 [View]
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8185002

>>8184991
I hate how easy I am to spot here sometimes.
Development's cooled down for a minute, I'm waiting on my buddy to get freed up so I can start talking art with him. Though I could get some placeholder shit set up.
Which is fine, gives me a chance to decompress and work on some personal side stuff.

>> No.8172214 [View]
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8172214

>>8172193
Do you expect people to pull punches here? I've brought this up before but I had one anon give me absolutely fucking SCATHING feedback on one of my mods. It hit me so hard that my ass is sore just thinking about it. But he was right. I saw past how he phrased it and realized he was right. No one else gave me criticism like that, and because of it, I've massively improved my work for it.
You have everywhere else on the internet for people to put things nicely if they want, if anons want to tear something apart here if it means wanting to see something better come out of it, then they are free to do so.

It's up to you what you take from it.

>> No.7992047 [View]
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7992047

>>7992045

SNES:
>Actraiser: The world is fucked, you're God, go down to the earth, possess a statue and beat the shit out of everything in a 2D hacky slashy platformer until it's unfucked. Also has extremely comfy city builder segments
>Cybernator: Pilot a mech and shoot shit, great music, good pacing, one of the better 2D action games from Konami
>Illusion of Gaia: Second in the Quintet "trilogy", action RPG where you beat shit up as a kid with a flute, turn into a big dude with fabulous hair and a big sword. Feels and existentialism story.
>Knights of the Round: Medieval beat em up, blocking is really strong and it's satisfying beating the shit out of dudes, your character's sprites visibly change as you level up, that's rad.
>Secret of Evermore: Action RPG uses the same engine as Secret of Mana, fun story, take control of a boy and his dog travelling through a weird world of different eras. Combat's a little busted but alchemy is cool.
>Soul Blazer: First in the Quintet "Trilogy" The world's fucked, God sends you down to unfuck everything in a very straight forward overhead hack and slash. Great music.
>Terranigma: Third in the Quintet "Trilogy", the world's fucked, you're sent up to unfuck everything, overhead action RPG combat with stabbing shit with a spear. Expect good music and another melancholic story.


Also consider the big names like Mario, Zelda, Metroid Castlevania and Mega Man for both NES and SNES

>> No.7429816 [View]
File: 385 KB, 354x461, 1482782743771.png [View same] [iqdb] [saucenao] [google]
7429816

>>7429809
Well see there you go, you just replied to the guy you're talking about. My posts shouldn't carry anymore weight than anyone else's

>> No.7375128 [View]
File: 385 KB, 354x461, 1482782743771.png [View same] [iqdb] [saucenao] [google]
7375128

>>7375107
>Both deserve jobs at id
I actually don't want to work for a big company. I've been taking orders and bullshit all my goddamn life. Why the fuck would I want to work for yet another big company that puts my ass through a meat grinder?
I may be poor, but I'm my own man, god damn it.

>> No.7160765 [View]
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7160765

>>7160760
That's not me, dumbass. I got a Cacoward for GMOTA the other year but I'm not in it for the acknowledgment, I'm in it to make good shit and get better at making stuff.

>> No.6819101 [View]
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6819101

>>6817914
>Ok, Kegan.
That's not me, fartknocker.
I'm grateful for having Chopblock and Kodi here though

>> No.5705374 [View]
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5705374

>>5705368
>those weapon animations

>> No.5532332 [View]
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5532332

>>5531556
I'm working on it. Still waiting on sprites. If the wait gets too long I'm gonna say fuck it and do them myself, though if it comes to that, don't expect release for another couple months.

>> No.4920640 [View]
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4920640

>>4920629
I was genuinely confused reading this and I thought I had made a post I didn't actually make

>> No.4884408 [View]
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4884408

>>4883352
USA. I've had a few people think I'm canadian and that offends me.

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