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/vr/ - Retro Games

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>> No.5156191 [View]
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5156191

It had interesting ideas that were completely broken. I remember getting to the final boss and simply being unable to hurt him because of how damage/defense was calculated (this was a recurring issue to me). You could bypass this with magic, but then you ran into the problem that it took literal days to level your spells.

Good effort at introducing a story to the game though, and overall it laid a lot of foundation for later games. It was also arguably the most Amano aestethic of the games, which was great.

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