[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.7866446 [View]
File: 51 KB, 253x219, 1453305992370.png [View same] [iqdb] [saucenao] [google]
7866446

God, adjusting sprite offsets and making sure everything is consistent for the Arachnotron is fucking numbing, apparently it mirrors its front frames and back rotation frames for its walking animation, but it has unique rotations for the rest of its walking frames. This makes sense from an optimizing perspective, because I never noticed it, but it's confusing to learn, as I look for rotations which straight up don't exist.

Navigation
View posts[+24][+48][+96]