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/vr/ - Retro Games

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>> No.8659026 [DELETED]  [View]
File: 355 KB, 2996x1680, c42f3aee-f601-4076-bba2-6c1d9fcc02fc-DART15_1D_GAME2.jpg [View same] [iqdb] [saucenao] [google]
8659026

The motto of the Nintendo 64? It would be best summed up as "quality over quantity". The same can't be said of the competition.

>> No.8483371 [DELETED]  [View]
File: 355 KB, 2996x1680, c42f3aee-f601-4076-bba2-6c1d9fcc02fc-DART15_1D_GAME2.jpg [View same] [iqdb] [saucenao] [google]
8483371

It's called Nintendo 64 due to the number of games available for it.

>> No.8185504 [View]
File: 355 KB, 2996x1680, N64.jpg [View same] [iqdb] [saucenao] [google]
8185504

>>8185456
>Went from Nintendo to Playstation
Pretty much ended doing that myself
I skipped the Sega Saturn, Dreamcast and N64. They was no buzz around any of them with me or my mates.
Although I did get a Dreamcast and N64 much later.

>> No.7812607 [DELETED]  [View]
File: 355 KB, 2996x1680, FAB806B2-DD31-4204-8427-D4158CD0F64E.jpg [View same] [iqdb] [saucenao] [google]
7812607

>best dpad in its generation
>novel controller design
>revolutionary games that stuck with the generation
>library that seldom misses

pic not related

>> No.7496842 [View]
File: 355 KB, 2996x1680, c42f3aee-f601-4076-bba2-6c1d9fcc02fc-DART15_1D_GAME2[1].jpg [View same] [iqdb] [saucenao] [google]
7496842

>MP3 or equivalent audio compression technology from release
>full voice acting and lip synch
>less complex architecture for easy coding
>attract heavy hitter early 3D titles (MGS, Resident Evil, Tomb Raider, Ridge Racer, Tekken, Silent Hill, 3D fighting games, etc)
>attract the mature audience with mature games and third party by lessening censorship
>black or grey console, so it doesn't look like a kid's toy
>push more 32MB and 64MB games jammed with voice acting
>Famicom and Super Famicom backwards compatibility via addons
>Light-gun support (arcade games and first person shooters like Goldeneye)
>mouse and keyboard ports

The N64 can be saved without ditching cartridges. FMVs, voice acting, 2D backgrounds, were tricks that the PS used to have sleaker more cinematic and mature looking games. With hours of voice acting and lip synch however, the N64 could look just as presentable. And the trend was going heavily for in-game graphics for cutscenes, like what MGS showed.

>> No.6347219 [View]
File: 355 KB, 2996x1680, c42f3aee-f601-4076-bba2-6c1d9fcc02fc-DART15_1D_GAME2[1].jpg [View same] [iqdb] [saucenao] [google]
6347219

>best shooters of that gen (often held back by hardware)
>great racing games
>great 3D platformers
>great puzzle games

The console was a bit messy, the library was small, it lost the generation, but man was it still kind of cool. It was really ahead in terms of 3D than the other two but even then the hardware limited many of the games.

So let's talk about your favorite N64 games. Most wished for ports that never happened? (Silent Hill and MGS would have been perfect)

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